GAME ASSETS

KINECT STAR WARS

www.lucasarts.com/games/kinectstarwars

Release date: 04/03/2012
Developer:      Terminal Reality
Publisher:       Lucas Arts

Rabcat was tasked to develop a production pipeline for the vehicles; I modelled and textured the Sith speeder called Bloodfin, and textured the LAAT Gunship. We had great fun doing this !

© respective owners

TEST DRIVE UNLIMITED II

www.testdriveunlimited2.com

Release date: 11/2/2011
Developer:      Eden Games
Publisher:       Atari

On this assignment I had the opportunity to create two of the most iconic vehicles in automotive history, the Mercedes Benz 300SL, and the Ford Mustang Fastback 1968. I also created the exterieur of the McLaren MP 12 :

© respective owners

CRACKDOWN II

Release date: 7/6/2010
Developer:      Ruffian Games
Publisher:       Microsoft Game Studios

As a freelance CG-Artist for RABCAT Computer Graphics GmbH (www.rabcat.com). I was assigned to create (modelling, hiresmodeling, texturing) four weapon assets: The Ingalls X80 XGS, Agency Adapted MA1B50, AT PL, AT 40 Flacker. I also did the mockup for the „tank vehicle“:

© respective owners

SPLIT / SECOND

Release date: 7/5/2010
Developer:      Back Rock Studios
Publisher:       Disney Interactive Studios

In this project my task was to model eight vehicles based on only two concept sketches each. I enjoyed doing this because of the freedom in design we had.

© respective owners